Jual DVD Unity Mobile Game Development

Paket Unity Mobile Game Development

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Creating a polished game requires skilled artists from many different disciplines. To help teams work on a game development pipeline, Digital-Tutors brought together our top designers, illustrators, modelers, texturers, riggers, animators, game developers and programmers to create a working prototype for a potential pitch to publishers. With many of the assets created in past courses, we've focused this series on the specific hurdles and production decisions that goes into each step of the game development pipeline. Creating games is usually a team effort, so while an individual artist may be able to create a similar game, we recommend this series to teams of skilled artists or individuals who want to learn a specific aspect of creating games, like low-poly modeling or game-logic scripting. Unlike our earlier Infiltrator series, these courses do not have a strict learning path, but instead are packaged individually to teach specific topics and techniques at various times in the game development cycle. This series is intended for artists already familiar with the software, so if a software is new to you, check out our Beginner's Guide and Introduction courses to quickly get up to speed on how to use that software. Creating a game requires many skilled artists to work together to correctly create assets for the rest of the pipeline.

In this series of tutorials, we will talk about the steps that we went through in order to build the character and weapon models for our Unity mobile game project. We will start by referencing our game document, which will be our guide through the process of creating our Unity game. We can find information on the look of our models but also on the desired resolutions of the models and textures. We will concentrate on creating game topology for our two characters and two weapon models. We will also cover map generation and texture painting as part of the process. In the end we will have models ready to be rigged and animated or plugged directly into the game engine. We will use a variety of software packages from Maya, to TopoGun, to ZBrush and Mudbox in order to prepare our assets so there will be a lot of back and forth. This course references some pre-made assets and covers methods for modifying and prepping those assets for this particular game. In most of these cases, if you'd like to learn to build these assets from start to finish, there is a tutorial that will fill your need. For instance, in this course we look at the steps we went through to modify the biker character from Creating High Resolution Characters in ZBrush 4 and Creating Game Characters with Maya 2011 and ZBrush 4. So if you'd like to build the character from scratch, those two courses will take you through the process. The same goes for the enemy tick creature, which is from the Introduction the Mudbox 2011, and the assault rifle from Creating Next-Gen Game Assets in Maya.

Software yang digunakan :

Maya 2012, ZBrush 4, Photoshop CS5, TopoGun 1.06, Mudbox 2012

Daftar materi :

  1. Unity Mobile Game Development: Character and Weapon Modeling
  2. Unity Mobile Game Development: Rigging and Animation
  3. Unity Mobile Game Development: Communication with Notification Center
  4. Unity Mobile Game Development: Player Functionality
  5. Unity Mobile Game Development: User Interface Design
  6. Unity Mobile Game Development: GUI Functionality
  7. Unity Mobile Game Development: Saving Data and Highscores
  8. Unity Mobile Game Development: Concept and Design
  9. Unity Mobile Game Development: Environment Modeling
  10. Unity Mobile Game Development: UV Layout and Texturing
  11. Unity Mobile Game Development: Set Dressing
  12. Unity Mobile Game Development: Lighting and Lightmapping
  13. Unity Mobile Game Development: Game State
  14. Unity Mobile Game Development: Enemy AI and Waypoints
  15. Unity Mobile Game Development: Character Scripting
  16. Unity Mobile Game Development: Sound Effects
  17. Unity Mobile Game Development: Final Assembly

Berikut adalah screen shot dari berbagai video pelatihan :

Unity Mobile Game Development
Unity Mobile Game Development
Unity Mobile Game Development

Panduan wajib bagi Anda yang ingin menjadi publisher game karena Anda akan diajarkan proses pembuatan game berkualitas dari desain karakter hingga uji coba game

Seluruh materi diatas dikemas dalam 1 paket dengan harga spesial, yaitu :

Paket Unity Mobile Game Development (UMG)
Harga = Rp.  100.000,-

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